6/19/2023 0 Comments Project eve original![]() ![]() The game also encourages exploration by hiding treasures across the map, though it would be interesting to see whether these treasures are new weapons, stats altering buffs, or just collectibles. ![]() There is even an instant in the latest trailer where Eve is sliding down a narrow tunnel while being pursued by a giant parasitic-like creature. Thankfully, Project Eve takes a similar approach with traversal by allowing players to scale towering infrastructures by scaling walls, swinging ropes, and hovering. Mobility played a huge role in Sekiro, with the grappling hook allowing for more verticality than past FromSoftware games. Furthermore, deflecting and dodging will allow players to accumulate Burst Gauge, which would allow them to inflict more powerful special attacks like the leaping stab shown in the PlayStation Showcase gameplay trailer. Similar to Sekiro, dodging will play a huge role in Project Eve, even more so because an appropriately timed dodge also grants players with Beta Gauge. Some of the skills that are confirmed so far allow players to pierce super armor, execute sweeping attacks, and interrupt enemy combos. Project Eve encourages deflection by rewarding players with Beta Gauge, a form of currency that unlocks various game-changing skills. By the looks of it, smaller enemies may go down easily by simply raining down attacks, but larger foes, especially bosses, need to be tackled more diligently with perfectly timed deflections. ![]() Project Eve features a similar posture system from Sekiro, where every enemy has a posture meter that needs depleting before their health goes down. Thankfully, while Thymesia is all set to fill in the void of Bloodborne 2, Project Eve takes on the responsibility of filling in for Sekiro 2. Naturally, this diminishes the possibility of FromSoftware ever making Bloodborne or Sekiro sequels. While initially quoted as a "natural evolution of Dark Souls," Elden Ring seems to be carrying the DNA of Bloodborne and Sekiro as well, with Sekiro's stealth mechanics seemingly playing a huge role in the combat. RELATED: Project Eve is The Strange Marriage of Nier and Dark Souls We Never Knew We Wanted Project Eve is Set to Fill the Void of Sekiro's SequelįromSoftware currently has its hands full with its upcoming action RPG Elden Ring. So far, Project Eve's Sekiro inspirations seem at point, which makes it all the more complimentary for the latter's fans. Project Eve ditches the usual hack and slash gameplay philosophy of PlatinumGames' titles and delves more into the meticulous combat structure of Sekiro. While those comparisons are justified, SHIFT UP takes a different approach with Project Eve's gameplay. It's easy to confuse Project Eve with a PlatinumGames project with its visuals, environments, story, and soundtrack. Other AAA titles like Ghost of Tsushima and Star Wars: Jedi Fallen Order have successfully put their own spin on Sekiro's utterly satisfying deflection and posture system, and SHIFT UP's upcoming action title Project Evelooks to achieve the same. In Sekiro: Shadows Die Twice, the constant clashing of steel between two katanas results in an exhilarating experience that remains unmatched. FromSoftware's Sekiro: Shadows Die Twice stands out among other SoulsBorne titles because of its combat. ![]()
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